My primary interests include the exploration of mutating biological architectures, planetary sentience, and queer practices, particularly examining sexual dissidence as an act of symbiosis with natural chaos. I’m also a level design nerd and a fag so i can’t help but translate the astonishing architectural wisdom of gay cruising spots into game play.
As a curator I explore the tension between computation, planetery boundaries and play, by working with artists who envision alternative narratives for our relationship to technology. Mostly in partnership with Fabbula, i organize exhibitions, playful events, research programs and international game jams.
I’m also a founding member of distraction.fun, a paris-based collective working on ways to re-introduce video games in the public space by transforming both of them.
comfort me
vincent[dot]moulinet[at]gmail[dot]com