is a real-time media artist working with game engines and space on the edge of reality, trust and faith.
is a real-time media artist working with game engines and space on the edge of reality, trust and faith.
R.OT. stands for Realm of Tears (2024)
Video game, laptop, modified keyboard, custom headphones, poppers vials.
Vincent Moulinet: concept, development and screenwriting
Circé Cherry Lac: 3D modeling, handpainting
Biche Jaouen: handpainting
I met men on apps or in saunas, and they ended up in the game, like a puppet theater built from real hair gathered at night. Although it borrows some of Doom’s level design rules, the game’s production process is very punk and instinctive; the dialogues were written in a single burst and never revised. The music in the game, composed by Goffbaby and Laura Trans Curtis, is what I was listening to on repeat while shaping the flow and energy of the spaces.
Due to its rudimentary technology, the game is exhibited on an early-2000s ThinkPad laptop, and will always be able to run on inexpensive, widely accessible, and low-impact machines, in stark contrast to today’s energy-hungry computers.
As videogames seem to be one of the most challenging medium to preserve, developping a modification of a bulletproof lowtech software seemed to be the best option in terms of conservation for the game to remain stable and playable in the next hundread years.
This aspect of my work was documented in 2025 by journalist Nastasia Hadjadji in arte’s TRACKS.
Exhibitions
2025_ Harmonia Ltd. (Paris, FR), “Proof of concept” curated by yours truly
2025_ A MAZE. (Berlin, DE), “Comfort me” curated by Thorsten S. Wiedemann
2025_ Espace Dukat (Geneva, CH), “Gross Encounters” curated by Noam Toran
2024_ Soto (Kyoto, JP), “COLLAGEN” curated by Théo Casciani
2024_ TLN Hybrid festival (Toulon, FR), “Me & who ?” curated by Cami Chochinbi
2024_ Bohoshorts (Bogota, COL), “new media competition” curated by Andrés Suárez
2024_ The Supermarket (Atlanta, US), “Avant-Beetle, Queer Games” curated by Eric Lorenz
Press
ARTE Tracks, Nastasia Hadjadji, 2025, Hacking & gaming écolo