Vincent Moulinet

is a real-time media artist working with game engines and space on the edge of reality, trust and faith. 

Selected works
Information
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Born in 1994, he graduated in game design at the Conservatoire National des Arts et Métiers of Paris in 2023. While curating the Octobre Numérique Faire Monde festival, he created ROT stands for Realm of Tears, which was later shown in Atlanta, Berlin, Kyoto, Geneva, Paris, and Bogotá. The project was featured in an episode of Tracks (Arte), directed by Nastasia Hadjadji, alongside the European Permajam he also organized, a game jam that brought together 150 participants in 8 European cities to create open-source and sustainable video games.

In 2023, he founded the collective Distraction.fun with Mélanie Courtinat and Jonathan Coryn, soon joined by 13 other artists. The group draws inspiration from Paul Stultzman’s writings on the transgressive potential of a non-linear, addictive, and popular culture. They contributed to the emergence of a French real-time media arts scene by initiating or curating several events at Panke Gallery (Berlin, DE), Galerie Arena (Arles, FR), Espace Dukat (Geneva, CH), the TLN Hybrid Festival (Toulon, FR), and After Hours (Paris, FR).

Together, they developed in 2024 the video game Aggregate, based on an original concept by Vincent Moulinet, in dialogue with Théo Casciani’s novel Models.
Aggregate was shown, among other venues, at the Grand Palais (FR) and A.MAZE (DE), and became the subject of a speculative essay in MAGMAH, the journal of the Museum of Art and History of Geneva, as well as a podcast by curator Julia Marchand published on Projets Media.

He also collaborates as technical director and game designer with Alice Bucknell on Small Void (CPH Contemporary, Arts at CERN), Théo Casciani on Hysteria (Louvre, Centre Pompidou), and Danielle Brathwaite-Shirley on The Delusion (Serpentine Galleries).

Inspired by emerging dynamics between reality and fiction, he conspires with Pam, Marie Mam-Sai Bélier, Angelo Carreri, Tom de Peyret, and Théo Casciani to imagine Harmonia Ltd., a fictional megacorporation offering liberation from all accountability through the “Life Playtest Solution” at the price of letting it decide of reality. During Nuit Blanche 2025, Harmonia Ltd. launched its “proof of concept”, drawing thousands of Parisians to experience the video games and simulations of Alexander Jermilov, Sahej Rahal, Cezar Mocan, among others.
exhibiting
[2025] ❥ Grand Palais (Paris,FR) ✽ Fun Palace - curated by Emmanuelle Coccia (group show)
[2025] ❥ After Hours gallery (Paris,FR) ✽ Aggregate - curated by Samuel Belfond (group show) 
[2025] ❥ A MAZE. (Berlin,DE) ✽ Comfort Me - curated by Thorsten S. Wiedemann (group show) 
[2025] ❥ CPH:DOX (Copenhagen,DK) ✽ Inter:Active - curated by Mark Atkins (group show)  
[2025] ❥ Espace Dukat (Geneva,CH) ✽ Gross Encounters - curated by Noam Toran (group show)
[2024] ❥ Bohoshorts (Bogota,COL) ✽ new media competition - curated by Andrés Suárez (selection)
[2024] ❥ Soto (Kyoto,JP) ✽ COLLAGEN - curated by Théo Casciani (group show)
[2024] ❥ TLN Hybrid festival (Toulon,FR) ✽ “Me & Who ?” - curated by Cami Chochinbi (group show)
[2024] ❥ Octobre Numérique (Arles,FR) ✽ Désolé.es - curated by Vincent Moncho (group show)
[2024] ❥ The Supermarket (Atlanta,US) ✽ Avant-Beetle, Queer Games - curated by Eric Lorenz (group show)  

game producing
[2025] ❥ Danielle Brathwaite Shirley (UK) ✽ The Delusion (w/ Serpentine Galleries)
[2025] ❥ Alice Bucknell (US) ✽ Small Void (w/ Arts at CERN & CPH Contemporary)
[2025] ❥ Theo Casciani (FR) ✽ Hysteria (w/Le Louvre & Centre Pompidou)
[2025] ❥ Distraction.fun (FR) ✽ Aggregate 

curating
[2024] ❥ Harmonia Ltd. (FR) ✽ Proof of concept
[2024] ❥ Octobre Numérique (FR) ✽ Forced Amnesia
[2024] ❥ Sonar Festival (ES) ✽ Realities+D
[2023] ❥ Octobre Numérique (FR) ✽ Intelligences of worlds
[2022] ❥ Octobre Numérique (FR) ✽ Collective play

speaking
[2025] ❥ IFFR, DE DOELEN (NL) ✽ Rules of the game (w/ Viktor Timofeev, Total Refusal & Yuan Zheng) 
[2024] ❥ Het Nieuwe Instituut (NL) ✽ Minimal Circuit (French Institute)
[2024] ❥ iMAL x LEV (BE/ES) ✽ Realities in transition Betacamp
[2024] ❥ Rencontres d’Arles (FR) ✽ Metamorphosis of images
[2024] ❥ H.E.A.D. (CH) ✽ Genderbuilding in video games w/. Saul Pandelakis
[2023] ❥ Centre Pompidou (FR) ✽ Rurality, queerness & virtual cruising
[2023] ❥ Centre Pompidou Metz (FR) ✽ Worldbuilding, H.U. Obrist semi-marathon  

residencies
[2023] ❥ L’Abri, Genève (CH) ✽ Residence Evil #2
[2022] ❥ Château de la Hauteborde (FR)